Veteran UK developer Codemasters has suffered a round of layoffs following the launch of racing games F1 23 and EA Sports WRC. Codemasters owner EA confirmed the redundancies in a statement issued to ...
Electronic Arts has leapfrogged one of its rivals with a $1.2 billion deal for UK video game developer Codemasters. Electronic Arts has leapfrogged one of its rivals with a $1.2 billion deal for UK ...
Burbank, CA - Thursday, November 29, 2007 - Codemasters® today announced GRID as the full and official name for the game formerly introduced under the working title Race Driver One. An all-new racing ...
EA’s Codemasters is getting ready to launch its first Quest-native title next week, a VR version of popular arcade racing sim GRID Legends. GRID Legends for Quest is set to launch on January 12th, ...
Perhaps more than any other racing game developer in the scene today, there are more lapsed fans of the Dirt franchise from Codemasters out there longing for a rally racing game done the old-fashioned ...
That sound you can hear is me sighing into the steering wheel of my virtual Lancia Delta. Codemasters has announced that it's "pausing development plans on future rally titles" now it's finished ...
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Best F1 Games

Formula One has been carrying the racing genre in gaming for as long as it exists. Even in the arcade era, they were already around and popular with classics like Pole Position (1982) or F-1 Grand ...
Codemasters, a leading developer and publisher of video games, today confirmed its support for the PlayStation ® Portable (PSP TM), the forthcoming handheld video game system from Sony Computer ...
Writes about all things tech and gaming. Spends off-hours on Apex Legends or on another Witcher 3 Baldur's Gate 3 replay. Other times you could find Neville trying to catch up on his annual Goodreads ...
EA and Codemasters have released their first rally game with the official WRC license and it’s a mostly successful attempt. The wonderfully challenging rally feel is there, as is most of the expected ...
In the Eighties, computer games required replay value to sell and coin-ops had to keep players' games short to be profitable, so it stands to reason that the earliest attempts at 3D rally games for ...