PCWorld reports that Microsoft’s new DirectX ray tracing updates could deliver performance boosts of 40-90% through Shader ...
Morning Overview on MSN
Microsoft just dropped huge ray-tracing speed gains on Windows
Microsoft has shipped a set of Direct3D 12 upgrades that target one of the most persistent bottlenecks in PC gaming, the cost ...
Microsoft’s upcoming DirectX 12 API will bring plenty of performance improvements but one the most impressive is its ability to mix GPUs and combine Radeon and Geforce graphics cards for some extra ...
The latest DirectX release standardizes advanced rendering features key to path-tracing performance and the use of AI in games.
Microsoft has released DirectX 12 Agility SDK 1.619 as the retail package that formalizes Shader Model 6.9 and expands the “shipping-ready” surface area for several Direct3D 12 features.
Microsoft has announced DirectX 12 Shader Model 6.9 along with a set of Direct3D 12 improvements that target both shader authoring and the runtime plumbing behind modern engines.
Every modern game now has DirectX 11 and 12 options, and Ready or Not is no exception. if you are not very techy, this choice can be confusing. Sure, DirectX 12 is new and might have better ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results