Entitas is the most popular open-source Entity Component System Framework (ECS) and is specifically made for C# and Unity. Several design decisions have been made to work optimal in a garbage ...
Toyota has just revealed Flourite, its own game engine. Does this mean we are getting Toyota-licensed video games?
Bevy and Rust are a powerful combination for creating high-performance games. Developing a top-down shooter is an excellent project to learn the Bevy Entity Component System (ECS) architecture. Here ...
Today, in news no one could've predicted: Toyota has been quietly working on a game engine of its own, but the end goal isn't what you'd expect. The shocker comes from Automaton (with Japanese site ...
The Unity Knee has been designed as a high performance, knee platform. Combining innovative implant design concepts, advanced manufacturing technology and state of the art Unity Kneeinstrumentation, ...