Game Rant on MSN
Most realistic survival horror games
The most realistic survival horror games can still include some fantastical or supernatural elements — it comes down to how they're presented.
Send Help” is just the latest take on a survivalist premise that dates to the 1719 novel “Robinson Crusoe.” These six movies ...
Safety check-in apps — a way for loved ones to know that you're alive — have become more popular among adults who feel that ...
Scenic Relaxation on MSN
Is anyone living out here?
Vast green land stretches far in Alaska, United States. The isolation and wild terrain make this place hard to reach.
The research, led by scientists at the Indian Institute of Science (IISc), has been published in the peer-reviewed journal PLOS One.
Alien Isolation 2 made headlines when the sequel was first announced in October 2024. The announcement was part of the 10th anniversary celebration of the first Alien Isolation game, which was ...
TL;DR: 20th Century Fox reportedly greenlit a new Alien franchise game, potentially developed by Eidos Montreal, known for Deus Ex and Tomb Raider. This singleplayer horror-survival title emphasizes ...
California-based startup Subtle Computing is tackling the problem of capturing people’s voices in noisy environments with its own voice-isolation models — a technology that could benefit voice-based ...
Sigourney Weaver’s “Alien” journey might not be over. During a New York Comic Con panel, the actress let slip that Walter Hill, one of the producers on the original film and a series mainstay, has ...
One thing that makes Alien: Isolation such a uniquely tense experience is that it feels so personal thanks to its protagonist, Amanda Ripley, being the daughter of Ellen Ripley, the beloved hero of ...
Is it the invasion of the genome snatchers? Just in case the idea of aliens walking around in human skin suits wasn’t frightening enough. An outlandish study asserts that aliens might have abducted us ...
A developer recently came out and stated that Alien: Isolation‘s famously long 20-hour runtime was actually an unexpected outcome. In an interview with the FRVR podcast, the game’s writer, Dion Lay, ...
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