Abstract: Shape control involves deforming objects to achieve a desired shape. One of the main challenges of this task is to define a suitable control reference, especially when 3D objects that lack ...
Abstract: Object-level stiffness control is a method aiming to derive specific stiffness for an object while grasping it with dexterous hands. However, this usually needs to be supported by sufficient ...
Blender 5.1 enters beta with incremental refinements across animation, UI, compositing, and USD pipeline integration. For artists familiar with 5.0, the update promises smoother workflows and targeted ...
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