Although Mojang has not provided a precise timeline for transitioning Minecraft to Vulkan, players and modders can begin testing the new renderer in Java Edition in ...
render graphics from AssemblyScript / WASM using WebGPU or WebGL use WebGL2 through a minimal modern graphics API that removes the verbosity and state management aspect of WebGL use WebGPU today with ...
Mojang states that its ongoing effort to bring Vibrant Visuals to the Java Edition will mandate a change that players should note down.
Check out this article to learn all about Minecraft moving its graphics API from OpenGL to Vulkan and what is it in for the players.
Minecraft developer Mojang is switching the Java Edition's graphics API from OpenGL to Vulkan ahead of its Vibrant Visuals ...
Work continues for the Vibrant Visuals update to come to Minecraft Java, and as part of that they're switching the rendering from OpenGL to Vulkan.
Update implements Jakarta EE 11 platform and brings support for Jakarta Data repositories and virtual threads.
OpenAI has recently published a detailed architecture description of the Codex App Server, a bidirectional protocol that decouples the Codex coding agent's core logic from its various client surfaces.